Community Spotlight

Get Your Game Featured.

Showcase your indie game to over 10,000 passionate developers and gamers every month. Share your story, your challenges, and your success.

Devs & Gamers
Targeted Audience

Reach thousands of like-minded developers and gamers who love indie projects.

10k+
Monthly Visits

Get significant visibility and traction for your game on our growing platform.

Free
Cost

We support the indie community. No hidden fees, just pure support for your work.

Indie Game Developer

"Every game has a story worth telling."

Simple Process

How it works.

Getting featured is simple. We want to make it as easy as possible for you to share your work with the world.

1

Write Your Article

Create an article about your game. It could be a devlog, technical deep dive, or simply the story of how you made it. Keep it authentic and engaging!

2

Prepare Your Assets

We just need one title image (1920x1080 preferred) to showcase your game. Optionally, if you have a YouTube trailer or gameplay video, include the link and we'll embed it!

3

Send It Over

Email your article and assets to us. We'll review it and let you know when it's ready to go live!

Article Requirements

What to include.

Your guest article should do more than promote your game. Share background, process, and lessons so other indie developers and the community walk away with something valuable.

  • At least 300 words

    Gives your article enough depth.

  • About you and your studio

    Introduce yourself, your studio, and why you decided to make this game.

  • The game itself

    Cover the story, gameplay, and standout features so readers understand what you built.

  • Development process

    Share how it was made, including challenges you faced or lessons you learned along the way.

  • Value for the community

    Give other developers something back — background, insights, or process that helps the community.

Also include one title image (1920×1080 preferred). Optionally add a YouTube trailer or gameplay video link and we'll embed it.

Get Started

Ready to Launch?

We can't wait to see what you've built. Let's work together to get your game the attention it deserves.

Submit Your Game

Questions? Feel free to reach out to guardingpearsoftware@gmail.com

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community spotlightindie
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Building Beellionaire Idle: A Cozy Beekeeping Game

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Designing Aevryn Candy: Five Lessons From Building a Match-3 Around "No Ads. Ever."
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Designing Aevryn Candy: Five Lessons From Building a Match-3 Around "No Ads. Ever."

Five lessons from building a relaxing Android match-3 around a hard rule: no ads, ever — and how that constraint shaped pacing, progression, and scope.

Hoop Dynasty - The Continue button is the hardest part of a living sports simulation
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Hoop Dynasty - The Continue button is the hardest part of a living sports simulation

How a decade of long-season testing, QA alerts, and a 100,000-line services layer shaped Hoop Dynasty: Rise of a Legend.

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Replacing a Live MMORPG Client Without Replacing the World

How Fantasy Online 2's solo developer rebuilt a live browser and Steam client around an unchanged server and player world.

Snake: Gridbreaker - What changed when player occupied twenty cells!
Read Article
community spotlightindie
August 8, 2026
Arkadiusz Włodarczyk
Snake: Gridbreaker - What changed when player occupied twenty cells!

Notes from more than 1,600 commits on Snake: Gridbreaker by Arkadiusz Włodarczyk, solo developer at GEM Games.