Monitor your
Live FPS
In game performance overlay that shows you your FPS, CPU, GPU, memory and more live, on any device, without leaving play mode.



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Performance visibility
where you need it.
Editor profilers stop at the Editor. EasyPerformanceMonitor runs in your game, on the device under test, so you catch frame drops, memory spikes and hardware limits in real conditions.
Supports Unity 2021 LTS through Unity 6 for maximum project compatibility.
Desktop, mobile and console overlays, plus world-space VR prefabs for headset playtests.
Consistently recommended by Unity developers who need clear, efficient on-device metrics.
From prefab to insight
in four steps.
EasyPerformanceMonitor is built for speed: drop it in, press Play, and start reading the numbers that matter.
Drop
Drag one of the device ready prefabs into your first scene. No code required.
Play
Press Play. The overlay appears instantly. Toggle windows with F1 / F2 / F3 (customizable).
Spot
Rated graphs turn green, yellow or red so frame drops and memory spikes stand out at a glance.
Export
Save CSV metrics, system info and console logs for later review and regression comparison.
Metrics that matter, where you play.
Performance, system info and logs in one overlay, extensible when you need custom numbers.
Live Performance Graphs
Watch FPS, CPU and GPU frame time update live with optimized graphs for each device.
- FPS, CPU and GPU frame-time providers ready to drop in
- Rated thresholds: green / yellow / red at a glance
- Mean, min and max over a configurable history
System Info
See OS, device, CPU, RAM, GPU and VRAM on the device under test, and optionally export everything to a text file for QA notes.
- Device, OS, CPU, RAM, GPU and VRAM at a glance
- Optional .txt export for playtest reports
- Toggle with a hotkey alongside the performance window
In-Game Console
Bring the Unity Console into device builds. Filter errors, warnings and stack traces without attaching the Editor.
- Live logs on PC, mobile and console builds
- Level filter and max-line limit
- Optional log file save for later triage
Custom Metrics
Add your own numbers to the overlay: network lag, player count, inventory size, or anything else you care about, and watch them update live next to FPS.
- Start with ready-made metrics, or plug in your own
- Show Unity Profiler values in the same overlay
- Save your numbers to a CSV file for later review
Mobile & VR
Compact and Tiny HUDs scale for phones, while world-space VR monitors stay readable inside the headset.
- Monitor - Compact and Tiny for mobile playtests
- World-space VR prefabs (camera-locked and free)
- Desktop and mobile graph shaders auto-selected
Height-scaled HUDs for phones and tablets.
Place monitors in the scene while wearing the HMD.
And many more components...
Ready-made metric prefabs for memory, triangles, vertices, draw calls, download/upload rate and more. Mix and match inside any monitor window.
View Full DocumentationCompatibility without the hassle.
One package covers the Unity versions and platforms you already ship to, with prefab variants sized for desktop, mobile and VR.
Full, Compact, Tiny, Minimalistic and VR prefabs ready to drop in.
Desktop and mobile graph shaders for both render pipelines.
Toggle hotkeys work with both Unity Input Systems out of the box.
Frequently asked questions.
Everything you need to know about monitoring performance in Unity.
Ready to see what slows your game down?
Get EasyPerformanceMonitor on the Unity Asset Store and start watching FPS, CPU, GPU and memory live on the device that matters.
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