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The AI Endgame: What Experts Say Could Go Catastrophically Wrong
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cybersecurity
October 10, 2026
Hirum Kigotho
The AI Endgame: What Experts Say Could Go Catastrophically Wrong

Artificial intelligence is advancing at a remarkable pace, bringing new possibilities in science, healthcare, cybersecurity, and everyday life. But what if the same technology designed to make life easier ends up threatening humanity itself? Understanding the worst-case scenarios is becoming important as the technology grows more powerful.

Unity 7 alpha vs Unity 6. What changed for game developers?
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unityupdate
October 7, 2026
Tim Uhlott
Unity 7 alpha vs Unity 6. What changed for game developers?

Unity 7 alpha (7000.0.0a7) replaces the Mono Editor with CoreCLR. What actually changed from Unity 6 for game developers: what is in, what was removed, and which code you have to touch.

How to use Laya for local game AI in Unity
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game developmentailocal
October 5, 2026
Tim Uhlott
How to use Laya for local game AI in Unity

Laya is an open source, Apache-2.0 offline decision model (421M) that runs on GPU, Mac, or CPU with under 1.5 GB RAM. We show its hardware needs, speed, accuracy, and how to use it as a Unity RTS AI commander in C#.

What Rescue Rush taught us about short puzzle modes
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community spotlightindie
October 5, 2026
Tim van Vuuren
What Rescue Rush taught us about short puzzle modes

Zyntra Apps on Rescue Rush in Z Block Rush: a short mode that could finish after a handful of actions, and what they changed so completion had to prove a real puzzle.

Cryptojacking Explained: How Attackers Hijack Your Devices to Mine Cryptocurrency
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cybersecurity
October 2, 2026
Hirum Kigotho
Cryptojacking Explained: How Attackers Hijack Your Devices to Mine Cryptocurrency

Cybercriminals can secretly take advantage of your device’s processing power, electricity, and cloud resources to generate profit while leaving you to deal with the consequences.

Successful game devlogs: 5 studios and what they posted
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playermarketingindie
October 1, 2026
Tim Uhlott
Successful game devlogs: 5 studios and what they posted

Five game studios kept a public devlog while the game was still unfinished. Here is what ConcernedApe, Pounce Light, Landfall, Coffee Stain Studios, and Motion Twin actually posted, and what those development logs looked like.