Market Insights Calculator

1. Game Information
First, describe your game. What's the genre and where will people play it? This helps to see where your game fits in the market and estimate its potential audience.
Market Insights

Get insights into your game's market situation.

Answer a few questions about your game. Then see how crowded your genre is, who might play, how wishlists turn into sales, and what different pricing models can earn.

How many games in your genre do you compete with?

See where your genre sits next to others, and how large the competing catalog is.

How many possible players can you reach?

Estimate the crowd that already likes games like yours, by age and region.

Wishlists? How do they affect your revenue?

Marketing can move the needle a lot. Compare a common launch with a viral spike.

Shipping on mobile?

A free game with ads, a battle pass, or a one-time purchase — see what you can get.

Market Competition

See where your genre stands.

Based on your chosen genre and tags you can see how crowded the shelf is before you ship — and how that changes who might find your game.

  • Where your genre sits compared with other genres
  • How big the competing catalog is
  • How many players already like games like yours

Example catalog sizes with Action as chosen genre. Run the calculator with your genre and tags for your numbers.

Audience

Your audience shapes everything.

Who you aim at changes reach, store-page copy, and ads. The calculator maps age, genre preference, and gender mix from your market choices.

  • The age range that plays games like yours
  • How likely that crowd is to like your genre
  • Which genders the market currently leans toward
  • Male223m
  • Female170m

Example age and gender mix for a typical Action audience. Run the calculator to model your target players.

Wishlists

Wishlists are an early sales signal.

The amount of wishlists is a good cue for how many people will buy. Marketing can lift you from a common launch toward a viral spike — do not budget as if the spike is guaranteed.

  • View to wishlist scales
  • Wishlist to first-week sales
  • Wishlist to lifetime sales — viral vs common
  • View → wishlist
  • Wishlist → week 1
  • Wishlist → lifetime

Example conversion scales (Low, Average, Viral). Run the calculator to see how wishlists could convert for your game.

Revenue

See how you could make money.

Price, live ops, and ads change the shape of a year. Compare a one-time purchase with in-game revenue such as a battle pass, and see what a free game with ads can earn.

  • How marketing affects the viral factor — and your revenue
  • How one-time purchase compares to in-game revenue
  • What a battle pass vs ads can do on a free mobile title

Example monthly revenue mix for a comparable indie title. Run the calculator for a projection based on your price and stores.

FAQ

Frequently asked questions

How the Market Insights calculator sizes competition, audience, wishlists, and revenue.

Still have questions?

Our team is happy to help you.

Free calculator

Start the calculator now

See your results for competition, audience, wishlists, and revenue — sized to your genre, tags, and stores.

Free • No account required • PC and mobile