In-Game Console

Logs where the crash happens.

Bring the Unity Console into your build. Filter errors, warnings and messages on device, with no Editor connection required.

In-Game Console - EasyPerformanceMonitor for Unity
The Problem

Device bugs vanish without a console.

Exceptions on mobile and console builds are hard to reproduce when you cannot see the log stream. Waiting for remote dumps slows every QA cycle.

Errors and warnings are invisible mid-playtest on device.

Stack traces get lost between tester and developer.

Attaching the Editor is not an option for headset or console sessions.

Log Window
ErrorWarn
[Error] NullReferenceException: PlayerController
[Warning] Texture size exceeds mobile budget
[Log] Scene loaded: Level_03
at GameManager.Update () [0x0002a]
The Solution
Solved

A live log window inside the game.

The Log window streams Unity messages with level filtering and a max-line cap. Optional file save lets testers capture the full trail when something goes wrong.

Unity Compatibility

Works everywhere your Unity game ships.

Unity 2021 LTS through Unity 6, Built-in and URP, with layouts for PC, mobile, console and VR. Old and New Input Systems out of the box.

Unity 6
Unity 2022.3
Unity 2021.3
Built-in RP
URP
Old + New Input
PC
Mobile
Console
VR / XR
What to expect

In-Game Console,
the way Unity teams expect.

Live logs on device

See errors, warnings and logs while the build runs on PC, mobile and console.

Level filter and max lines

Focus on errors or warnings without drowning in noise, and keep memory use under control.

Optional log file save

Save the session log for later when a tester cannot reproduce the steps live.

Pairs with performance graphs

Match a spike in frame time with the warning that fired at the same moment.

Why developers choose us

Built for Unity teams
that need to ship.

More than an FPS counter: an in-game monitoring suite you can drop in and extend.

Drop-in prefabs

Drag a device-ready Monitor prefab into your first scene and press Play. Hotkeys toggle every window.

On-device visibility

See FPS, CPU, GPU, memory, system info and logs on the device under test, not only in the Editor.

Add your own numbers

Start with built-in FPS and memory, then plug in custom values, including Unity Profiler metrics and CSV export.

Unity 6 + Built-in / URP

Supports Unity 2021 LTS through Unity 6, with desktop and mobile graph shaders for both render pipelines.

Safe for shipping

Lightweight overlays with a development-build-only option so release players never see the HUD.

Money-back guarantee

Not satisfied? We refund, no fine print. Lifetime updates on the Asset Store listing.

FAQ

Frequently asked questions.

Common questions Unity developers ask about in-game console.

Pairs well with

Complete your monitoring setup.

Drag in. Press Play. Optimize.

Ready to see what slows your game down?

Get EasyPerformanceMonitor on the Unity Asset Store and start watching FPS, CPU, GPU and memory live on the device that matters.

Money-back guarantee if you are not satisfied • Instant delivery • Lifetime updates