Knut Harald Ryager is remaking Lost Ball with a custom physics engine and level editor in Unity. A free demo is out next month for Steam Next Fest.
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Two players, two lanes, one shared health pool. How Starvoxel: Defender keeps mobile co-op in sync without trusting either phone.

How Ravenholm Interactive is building a first-person idle game where progress lives in the world — and why fishing, bikes, and a rocking chair matter as much as honey.

Five game studios kept a public devlog while the game was still unfinished. Here is what ConcernedApe, Pounce Light, Landfall, Coffee Stain Studios, and Motion Twin actually posted, and what those development logs looked like.
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