How a solo developer turned office overload into a phone-keyboard survival game.

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I talked to Markus from Brainlag Games about founding an indie game studio after Piranha Bytes, building their first game Rootbound.

Notes from more than 1,600 commits on Snake: Gridbreaker by Arkadiusz Włodarczyk, solo developer at GEM Games.

How Fantasy Online 2's solo developer rebuilt a live browser and Steam client around an unchanged server and player world.
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