Unreadable Unity code.
Strip every meaningful name from your Unity build. Classes, methods and fields become single letters – decompilers like dnSpy and ILSpy reveal nothing useful.

Your class names tell hackers exactly where to look.
Open any unprotected Unity build in dnSpy and you will see your full namespace, every class, every public method. Names like PlayerController.AddCurrency or LicenseValidator.CheckKey are an open invitation for attackers.
dnSpy and ILSpy decompile Unity assemblies in seconds.
Self-documenting names map directly to your business logic.
Cheaters and cloners only need a few minutes to find what they want.
Meaningless names by default, traceable for you.
Obfuscator renames every non-public symbol to compact, unreadable identifiers and writes a mapping file you can keep private. Your runtime behaviour stays identical – only the human-readable signal disappears.
Works everywhere your Unity game ships.
One package, every supported scripting backend and platform. No platform-specific code paths required.
Symbol Renaming,
the way Unity teams expect.
Zero runtime cost
Renaming is a build-time transform. Your game runs at the exact same speed.
Smaller builds
Long descriptive names are replaced by single characters, shrinking your assemblies.
Reflection safe
Whitelist any class accessed by name (e.g. SerializeReference, MonoBehaviour callbacks) so renaming never breaks your game.
Mapping file for debugging
A private mapping file lets you decode obfuscated stack traces back to original names.
Built for Unity teams
that need to ship.
More than a feature list – a security partner Unity studios have relied on for over a decade.
Drop it into your Unity project, pick a security level and build. No source changes, no per-platform setup.
One package, every Unity scripting backend and every supported platform – Windows, macOS, Linux, Android, iOS and WebGL.
Mapping files keep your stack traces decodable in Sentry, Unity Cloud Diagnostics and your own logs – without giving anything away to attackers.
From solo indies to AAA studios, Obfuscator ships in production Unity titles across genres and platforms.
Battle-tested since 2015 and ready for Unity 6 on day one. Active development, lifetime updates.
Not satisfied? We refund – no fine print, no questions. We only win when your game actually ships secure.
Frequently asked questions.
Common questions Unity developers ask about symbol renaming.
Layer your defences.
Ready to Secure Your Game?
Don't wait until it's too late. Protect your revenue and intellectual property with the industry standard Unity obfuscator.
Money-back guarantee if you are not satisfied • Instant delivery • Lifetime updates