I talked to Markus from Brainlag Games about founding an indie game studio after Piranha Bytes, building their first game Rootbound.
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How Fantasy Online 2's solo developer rebuilt a live browser and Steam client around an unchanged server and player world.

How a decade of long-season testing, QA alerts, and a 100,000-line services layer shaped Hoop Dynasty: Rise of a Legend.

Julio Dutra of Crazy Minds Game Studio on Every Tile: Flow Puzzle, a casual Android puzzle where you connect paths, turn every tile blue, and reach the final tile, built from a very small set of rules.
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